Our exploration of the sandbox heads east! Hex 006 is a wilderness hex that offers tie-ins with material presented in previous installments. Intrepid explorers may encounter a group of timid goblins, who fled from the same tribe as the group found in some caves north of Combe (See Loviatar no. 7). The potato gnomes that dwell in a nearby well are not pleased in the least and want the goblins out! A sickened treant, Harrowminder the Yew, also lives in the hex. He awaits aid from one of his kinsmen, but is unaware that his fellow 'ent was struck by lightning and killed (See Loviatar no. 9). PCs may also encounter a witch and her flock of flying cats, as well as a lone wolf who refused to serve an evil spirit (See Loviatar no. 6).
The "Lonely Dance on a Cold, Northern Shore" continues as well. The Kindred are predators who prefer not to kill. Instead, they prefer a live - yet hopelessly dependent - vessel that can be cruelly manipulated. In this column, you will meet a cold, calculating Ventrue and the three licks he is slowly destroying.
Loviatar no. 10 is produced in digest format with a cardstock cover. It
is 24 pages long and is printed in black and white on 24 pound, bright